Prepping the land for weather and flying

From Redwall MUCK Wiki

This page was imported from a forum post dated January 17, 2009 in the category World Building and Coding by Otter. Its content is likely to be out of date!

Sat, 01/17/2009 - 21:48


Everybeast,

I've got most of the code already in the MU to allow birds to fly and to allow active weather that moves around in a sensible way.

The reason these things aren't "in the game" is because there is currently no way for the computer to determine if any given room is reachable from the sky or exposed to the weather. For instance a rainstorm in the Great Hall would be a mistake, as would a bird unable to land in the Orchards of the Abbey.

Long ago, I tasked Badger to write a program so players could categorize their rooms. No programs actually cared about categories at the time so the program never really got used. However, the program, +roomtype, is still there.

I'd like room owners to categorize their rooms so that we can enable weather and flying for birds.

Rooms can be one of three categories:

 Outdoors - the room is open to the sky, so weather happens within it and flying birds can land or take off from it
 Exposed - there's some kind of over-head cover so birds can't land, but the weather blows into it freely.
 Protected - the room is not exposed to the weather or birds at all (such as the Great Hall).

Some rooms are combinations ... pick the one that lets more consequences happen. For instance, if a room is a small cave (which would be Exposed) but the room description includes the ledge as well, either break the room into two parts or just cal the whole room Outdoors

Rooms are owned by players, except chown-char rooms. Staff has access to rooms owned by Atlas, for instance.

Room owners: please go to your IC rooms and mark them using +roomtype:

 +roomtype #set type-name

To see the type-names, type "+roomtype #list".

At the end of February, I'll consider any IC room without a setting to be abandoned and transfer the ownership to Chown_Char.

Staffers: please wander about and set Atlas' rooms accordingly.

In March, we will add Sky -- weather and birds both move about in the sky.

Any comments or suggestions welcome!

Top