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As I say, I'm happy to be the mastermind of the vermin... but I would need a deputy or two as thank to time zones etc I wouldn't be ultra-active.
Hm
This character I have in mind wouldn't have much beef with anywhere outside Mossflower, however I could work "luring the Long Patrol there" in... xD
Hello chaps.
I've been wanting to create a horde plot for a while. I've had a particular leader character in mind, the only problems being time zone and me not being the best at organising such a big thing as a horde. Plus, this character would be sort of "the man behind the man", like the Emperor to Darth Vader, and have secrets not just from good guys but bad guys too.
I'm eager to point out that I'm not trying to install myself at the top of this group. But I read the posts here and I think that my character would work really well as the "final boss", so to speak, and give the shareable NPC scout leader some leeway - like Darth Vader, now I think of it. He could be the leader of this initial group and the shadowy boss's right hand. And honestly to start with my character would probably just be leaving it all to him for a lot of time.
I just think it would be cool to have a dark, intelligent mastermind behind this NPC's apparent instability, and it would finally after some years allow me to play a role I've been yearning to quite a lot, since the NPC would be doing most of it all.
Wondering if anyone would be open to this idea or at least discussing it?
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