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At Least he Caught Some Fish
Ft. Lothar and Jinora as GM
Location: Between Salamandastron and Bat Mountpit
Outcomes of each round determined by the MU*'s built-in dice command.
The Long Patrol scouts, their numbers slowly rising with the addition of Lothar to the group, have put one mountain behind them and continue with their faces to a new one. The Mountains to the South have grown larger and larger through their days of travel, but now is the time to stop, rest, and forage. The duty, today, falls on Lothar to separate from his traveling companions and set out into the sparse flatwoods in search of... Well, anything. Luckily, it's Spring - there should be /something/ edible around here, right?
Lothar was fine with looking for some sort of food, not that he knew the area well, but that was ok as well as he would likely see a lot of areas he didn't know, so he stayed alert and carefull where he walked.With him was a knapsack and a couple canteens for water to be stored.
The land in the foothills is tricky, marked with holes and loose rock, prickly plants, and a great deal of shale and stone that need to be clamored over... But, at least at the beginning of Lothar's search, nothing edible. Right beside his paw is a short, stubby succulent covered in spines; he only barely managed to avoid stomping on it!
Lothar frowns "Well this has been fun so far..take that back not too fun"Least he can remember the way back to camp, he was mainly following the two hares as he was not sure where to go on the trip.He looked around and headed onwards.
The new recruit's patience and perseverance appear to be rewarding him early on in the endeavor; his luck is quiet, at first. Barely a whisper, but if one were to listen closely, they would recognize that soft sound as the stuttered song of water gently rushing over rock. Perhaps a quarter of a mile onward, a stream cuts through the landscape, weaving and meandering towards the mountain in the distance.
Lothar smiles as he walks over "This is good."He gets some water into the canteens and the hares could always get back to this stream and refill some more as it's not too far from the campsite they are at.He still of course stays alert for any troubles as the couple canteens are filled and a small flask he hasin a pocket of his.He slowly stands up after a short while to look a little longer, before heading back to the campsite.
Where there is water, there is life. Not only was Lothar fortunate enough to stumble across the stream, but following it upstream reveals the splash of several fish, fat and happy lazing in the shallows. They would make a fine meal, could he catch them - but there is also a bush heavy with bright, purple berries. A small, stunted tree nearby offers some shade, and a branch could be turned to a crude spear for fishing.
Lothar is unsure of the berries, but fish would be good.He gets the branch and gos to try nad get some of the fish for a meal or two. He has fished before, though with a pole, but maybe useing this homemade spear will help as well, can't hurt to try after all.
Fish are difficult to spear, but once Lothar has crafted one, he finds almost immediate success. A wriggling, medium-sized grayling. It won't make a meal itself, but it's a good start!
Lothar grins, this is achally a bit fun.He also does have something to wrap the fish in and store in till he can get it back to camp, but catching another couple fish would be good as well.
The grayling is put aside while the hare continues the hunt for more. His luck wanes somewhat as strike after strike returns empty - the fish darting and scattering every which way - until, finally, the spear connects. It's a stream goby - not one of impressive size, but it is still something!
Lothar sighs, ok he will keep trying, but he does look over at the berries as if debating on getting some of them or not, he is still uncertain of them.
Those berries continue to bounce tantalizingly in the soft, Spring breeze, plump and purple, beckoning the hare to try a bite... But the fish! The stream is rife with them. Another splash, just by Lothar, alerts to a massive huchen lumbering about the streambed - but in a flash, he is gone. Another small goby falls prey to the hare's spearing, though. Slowly, but surely, Lothar is amassing an adequate meal for three hungry hares.
Lothar was always told to be carefull of wild berries, not to just eat one unless he wished possible death or least being ill, so since he is still...yes unsure he will try at more fish with his spear, trying to aim for a couple larger ones, and maybe see if there is any watercress maybe to be found.
This time, Lothar finds no luck. The fish are onto him, catching onto his game. They twist, they turn, they throw themselves out of the way of his soggy, makeshift spear as strike after strike after strike buries the weapon only into the soft sediment of the stream's bottom.
Lothar sighs as he sits there glareing at the water as if he was willing to fight these fight off, he takes a deep breath and wil try one more time before he moves on to something else. Spear in paw, he goes to try again.
Persistence is rewarded - after a string of attacks that left Lothar empty-pawed, his spear strikes true. He is rewarded with a perch, glistening in the sunlight from the tip of the hare's spear as he plucks it from the stream.
Lothar smiles at this and gets the fish he has caught ready to go back to camp, but should be contintue to look for food or head back to the camp. They likely could worry if he is away too long after all and he should have enough for a meal or two now. But maybe a little tiny bit further before he heads back.
With his vittles in tow, and still seeking more, the hare doesn't get very far before scccccruuunch! He hasn't walked far before the rocks beneath his paws scrape and knock against each other with an unstable CLACK, dropping him unceremoniously down a short hill littered with rocks and spiny plants... Ouch.
Lothar gasps as he falls and tumbles, ok further was a bad idea as he holds tight to the knapsack and gets some spines in his paw and arm, that he slowly pulls some out and frowns"Ok...time to get back to camp, get a meal and rest"So he heads back, maybe a little slow but he is heading back now.
The going is slow, but at least it's a nice day - right? Lothar is able to walk in the light breeze and the sun... Shine? Wait... Where did the sun go? A distant peal of thunder shakes the ground as the storm rolls in with a speed and ferocity that might make Lothar feel as if the heavens themselves have it out for him. The last of his trek back to camp is done in the pouring rain... But at least he caught some fish?
Follow Me
Ft. Elbio and Jinora as GM
The Marshes Near the Mountains:
Woods all look the same, and one mountain could very much be mistaken for another, if you don't know where to look. Such is this particular mountainside, long mistaken for Salamandasron by the uneducated - and the landscape is tricky. Swamps, grasslands, and forests touch its base, allowing many an untrained beast to lose themselves. Night is falling, the sun drooping its head deeper into the horizon as darkness begins to crawl over the landscape, and any making their way through it.
Elbio is...alone and has traveled a while.His footpaws hurt and well he is hopelessly lost as he sighs.He steps in some thick mud and almsot loses a boot and shakes his head. "It's a mountain right? And...someone said swampy mud and maybe toads...this is swamp...right?" His ears fall back a little.
The night continues to fall, and the echoes of distant swamp toads and nocturnal insects begin to grow louder and louder surrounding Elbio. He has found a mountain, that much is certain, and he has /definitely/ found the swamps. The light continues to diminish, and it becomes more and more difficult to see.
Elbio sighs as he tries to make out where he is as the light fades and he gets even more lost in the twists and turns of this area. He avoids steping in a rather thick mud or maybe its not mud, he frowns as more and more of the swampy mud is needed to avoid "Gonna need to find a stream if this gets any more..muddy"
"You appear lost, lost." A small, lilting voice calls from behind Elbio, seemingly to appear out of nowhere... But should the hare turn around, they'll see only darkness and shadows. "If you keep going further that way, you will sink into the muck, you will." This time, that same voice seems to come from the hare's left.
Elbio jumps and spins around as he lays a paw on his longbow and looks around, left and right and backs up a little "Who is thar? Where are ya at..friend or foe?"
"My name is Silt." The voice insist, still out of sight. "You must find a way to make camp, or else you could get snatched away, away." It's only now that the creature conversing with Elbio comes into view. Silt is a bat - small, friendly faced, and flapping in slow, lazy circles around the hare. "What is it they call you?" She doesn't seem bothered by the weapon in his paw.
Elbio lets go of the longbow and studies the creture as his eyes widen "You..look like a mouse but ya have wings?"He tilts his head and smiles "I am Elbio, sort of lookin' fer the jolly Long Patrol..ummm they do sort of stay in a mountain right?" He frowns "And what would get me out here, I only see you..well sort of see ya"
"I am a bat, silly!" Silt beams, giggling, but another deep, intimidating croak sounds out, sounding much closer to Elbio than it was the last time. The bat notices, her large ears swiveling. She chatters, and after a moment, flaps closer to the hare with a sense of urgency. "Hurry, you must!" She urges, inches from his nose, and then turns to begin flying to the left.
Elbio backs up a little, a paw to his longbow again as he looks behind him and then turns just barely seeing the direction the bat went "Hey...wait up!" He yells and goes the direction the bat heads, trying his best to watch for things in the dark and to make out the bat as well.
The ground grows sturdier beneath Elbio's paws as the bat leads the way. It becomes easier to walk, less branches snatch at his clothes, and the air begins to lose the incessant undertone of sulfur that the swamp muck exudes. "This could be a good place to make camp, camp." She advices, giving another excited lap around the hare. "You must be so tired - here!" She swoops closer, one foot clutching a small, small flask that she offers out. "Is a special make of the bats, it is, it is! The berries give energy, energy." The croak sounds again, further away. "We should still go further, further." Silt adds.
Elbio blinks and seems unsure of the flask "Umm..I am fine lass"He frowns as his ears go back at the sound of the croaking "Maybe, though unsure where be a good space lass, sort of will need some room for a sleeping bag and..maybe start a fire"He has a sleeping bag, a small knapsack of supplies and his weapon, and clothing and thats it with him.
"Then we go further, further!" The bat replies, releasing her hold on the flask. It is tied to her stomach, making it possible to still take flight with her belongings . "Be careful where you are stepping, stepping." The ground is treacherous, crossed with roots, stones, and uneven terrain. "Hurry, hurry!" Another croak.
Elbio frowns as he does his best to keep up but trips a couple times on the roots and manages to rip a hole in his pants where his knee is. He frowns and slowly gets up as he slows, some to the pain in his knee and some to the fact all the roots and uneven ground."Hey!" He has a little trouble getting around one pile of stones and almost falls forwards once but balanaces himself and sighs in relieve as he squints to look forwards, left and right and sighs, and then a root catches his boot and he rolls a couple feet forwards and sits up with a groan.
It is as soon as Elbio sits back up from his last fall that things go from bad to worse for the hare. "I am sorry for this, I am!" Silt's voice squeaks out, before splashing something at Elbio's face. It smells sweet. "Do we have the hare?" This is a new voice. "We must get the hare, hare!" Another calls out. There are bats all around Elbio now. "Is he asleep, asleep?"
Elbio blinks as something spalashes him and he coughs getting some into his mouth and into his nose and sneezes."Whoa....wot is?" He goes to stand up as he us starting to decide maybe this bats..wait bats are not so good to know after all.A paw goes to his longbow as he shakes his head to clear it.
"I am sorry!" Silt repeats. "We will not be hurting you, we promise, promise!" They are flapping all around Elbio, but true to her little word, no attacks come. "It will just make you sleep awhile, just a while. We need to get our dibbuns back, we do! They have my Hetra, Hetra." The concoction settles slowly, like a thick, warm, comfortable blanket, urging the hare to close his eyes.
Elbio frowns as he tries to stay awake as he looks at the flying cretures around him as they seem to fade into blury flying figures as he sort of feels like he falls in slow motion and the only good thing is he seems to find the one patch of some sort of soft moss as he falls into the deep sleep thanks to the mixture.
To Be Continued...
Open to: Everyone
Run by: Jinora
Date and Time: Monday, May 20th at 8pm EST *Rescheduled*
Location: Shore, just outside Salamandastron entrance
This is a training exercise on the Western Shore, implemented by Major Tottheim. It is optional for those at or above the rank of Corporal, but mandatory for all on-duty Privates and Recruits (this is only true ICly, of course - OOCly, if you cannot make it or decide not to, that is totally fine).
This scene will involve the MU* dice-rolling system.
This is the scheduling board for Long Patrol scenes that a player plans to run! These are not 'big' things, just scenes and events that you plan to run and would like to advertise!
This will be an easy way to announce and implement division - specific scenes, in particular.
Feel free to use this template when advertising your event (BBCode has spaces added between letters and [ ], remove these so that your text will show up as bold, underlined, etc.):
[ h ] Type of Scene [ /h ]
[ b ] Open to: [ /b ] *If division specific, list the patrol unit. If healer/fighter/runner/etc. specific, say so - otherwise, it's "Everyone"
[ b ] Run by: [ /b ]
[ b ] Date and Time: [ /b ] *Please specify timezone
[ b ] Location: [ /b ]
Any other relevant information
As always, keep RPing as you see people on. Get creative, and have fun!
-Jinora
Hi guys! RL continues to implode on me but it will get significantly better at the end of the month. I have not forgotten about you all! More pirate nonsense is in the works; I have a massive, action-packed outline decked out, so if you want in on anything or have an idea that you would like to implement, please shoot me a page mail.
Pirate RP is currently taking place aboard the OOC vessel 'Nullnombre' and I am running events under the monicer 'Korsear'. If you want aboard, let me know - please p #mail Lutea with questions or ideas, as I am only logging onto Korsear for scenes
Like I said, stay tuned for a ton of stuff after May 24th. I will try to run multiple events a week, since I will *gasp* have time for a life again?!?
HERE is a current map of the Tenderfoot travels and a projection of where they could be headed next! Because my RL imploded on me, I haven't had time to run anything HOWEVER, this is meant to be something that the players involved take control of. Please keep travelling and roleplaying and coming up with fun twists and turns on your own, as that is what this is meant to be. I will run events as I can.
The next scheduled event is May 16th at 20:00 (8:00 PM) EST and will take place in Bat Mountpit. Please page Jinora for a summon if you need one. If you are interested in joining up, let us know and we can craft an intro scene for your character!
That ferret is giving me life.
The Saltlick and her crew laid waste to an unsuspecting merchant vessel in the Eastern Sea. Captain Hoofmeat and a crew that included the weasel Oscar and rat One-Eye, found a cargo full of spices, fabrics, and coin that will no doubt fill their bellies for some time, as well as keep their mysterious Queen happy... Unbeknownst to them, one survivor managed to slink away in a lifeboat, and now makes their way for shore.
How many ships lurk dark waters, and who will be their next victim?
The Saltlick
Ft. Oskar, One-Eye (played by Lothar), and Lutea as GM
Setting:
|| The Saltlick ||
The Saltlick is an old vessel and a large one; she's been through storms and battles alike, and it shows in the scarred wood and battered railings. Still, the ship is afloat and, judging by the occasional show of lavish wealth scattered through the cabins and decks, in a streak of good fortune.
Two flags fly high above her decks. The first, the colors of the Saltlick herself, bears a white flag with a red-etched horse's skull. The old legend goes that her very first captain was trampled to death by a horse - and there began the ship's long lineage and theme. Their current captain, a piebald searat once called Goresnip, took on the name of 'Hoofmeat' when she came into command of the vessel.
The second flag, of course, bears two eyes on a field of black: one a bright gold, the other a deep, blood red.
||Current Location: Eastern Sea||
Captain Hoofmeat's grip tightens on the railing of her ship, her yellow eyes narrowing dangerously as she regards their prey. "'Ow far off are we, eh?" She demands of her first mate, snatching the spyglass from his claws and squinting at the other ship. "They look fat'n happy." Hoofmeat sneers, still squinting through the glass. "Well dressed wodlanders, th'lot of 'em. They're scramblin' - looks like they're hidin' stuff." She snaps the spyglass away and gives a loud, hearty laugh. "S'a good sign, mateys! Prepare t'board!"
Oskar chuckles as he looks towards where the other ship is "Well, I say all de more reson ta see what they have huh? Must be somewhat important or they wouldn't wanna hide it from us"
Another vermin on board was a rat, he didn't really have a name, most called him One-eye due to his eyepatch, it wasn't his real name...his real name was forgotten after the attck that took his eye."Fat?..Happy?...Maybe they need a diet, we should help them right captain?"
"My thoughts exactly, matey." Hoofbeat laughs to Oskar, her yellow teeth flashing ominously. She claps One-eye on the back. "Best be holdin' onter somethin', lads!" She advices. Aboard the merchant vessel, there is chaos. Calls of "pirates! Pirates! Battle stations!" can be heard from the panicked woodlanders, but there is little more that they can do to prepare. The woodlanders on board are armed, bristling, and waiting for the offending pirate ship to come within range of the sparse archers they have - but they are not ready for the naval ram. The great, wooden obtrusion juts from the prow of the Saltlick, and when it smashes into the side of the merchant vessel. The pirates know to hold something, but the woodlanders on the other ship are scattered across their own deck, screaming, as the pirates are able to board.
Oskar holds onto a railing, he was already holding onto it before they went to ram the other ship.He grins as the woodlands roll around on the ship and chuckles as one even falls off into the sea, hopefully they don't know how to swim too well.
One-eye grabs onto a steady crate nearby and grins,"This is gonna be fun, I was getting a little bored."
The woodlanders rally, though it is already too late for some of them. A mouse rips his scimitar free and rushes One-Eye, an otter charges Oskar, and a hedgehog struggles to latch the door that leads below. The sound of clashing steel and cries of pain fill the salty air, and above the two ships gulls are beginning to appear, circling in the hopes of an easy meal once the fighting ends. The woodlander that Oskar saw plummet to the ocean below does, fortunately for her, know how to swim, and the vole begins to scramble up the rigging on the side of the ship, drenched to the skin.
Oskar rolls his eyes and looks unintrested in the otter and then suddenly draws his cutlass and sidesteps, angleing and swinging his blade at the otter as he likely passes him.He stays alert and his quick on his feet.
One-eye grins and chuckles insanely as he rushes at the mouse and goes to trip him with a footpaw and stab downwards with a couple daggers he slips out of his sleeves.
The otter doesn't just pass Oskar by - nobeast looks /that/ nonchalant in a fight, he thinks! He pivots with Oskar, swinging his scimitar to meet the vermin's cutlass. "Thieves!" The otter barks at his foe. "Pirate scum! Bother somebeast else!" One-Eye seems to have more luck fighting a younger, less-experienced beast. The mouse, barely grown into his sea-legs, expects a fair fight... A deadly mistake when one deals with pirates. He falls to the deck and screams out as the unseen daggers pierce him - he lays dying. "Matthew, no!" Another mouse, one that looks remarkably like the felled beast, screams, and she rushes One-Eye. She is older, more experienced, and grabs a coil of rope from the ground as she runs. Uncoiling it, she flicks her arm with force in an attempt to whip One-Eye off of her downed brother. Hoofmeat stands on the railing of the mercahnt vessel, battling off another pair of beasts with her own cutlass. "Cut 'em down, mateys! We don't need no prisoners this time!" She laughs.
Oskar smirks"Thief...I say finders."He blocks a blade, steps back and slices at the otter" Keepers river dog" He can fight, he can fight well in fact and stay alert, studies the otters moves and he looks for an opening to slice or stab at the otter, blocking when needed as well.
One eye stabs down at Mattew one more time and then flicks one of the daggers at the mousemaid, the rope does make a cut above his already patched eye, he only laughs as some blood goes down his face and backs up to send a kick at the mousemaid.
The mousemaid throws herself to the side to avoid the dagger, letting out another shout of grief and rage as One-Eye stabs her brother again. "Matthew! Matthew, I'm coming." There are tears in her eyes as she pulls a shortsword free and throws herself at the rat! The otter battling Oskar growls. "Lazy freeloaders is all you are!" He grumps, apparently not opposed to a bout of friendly debate whilest exchanging blows. "Ye-" He swings his scimitar up to meet the cutlass and throws his weight forward in an attempt to stagger his opponent. "-Never know th'thrill of /makin'/ somethin', you swine! Only takin' what others-" He gasps in pain as Oskar's blade catches him in the side, and he sways an unsteady step backwards. But he isn't down yet! "-What others've put the work into!"
Oskar chuckles coldly, "Oh..vermin make stuff too ya know.."He then hisses in pain as the blade cuts into his arm which angers him and causes him to swing at the otter a couple times! The cut is luckly not a deep one, but there is still blood and there is still the tear in his favoirte tunic.
One-eye sidesteps and flicks the other dagger at the mousemaid's back.He looks around quickly and kicks a not so skilled vole in the chest and gets the blade they droped "Thank ya...hee hee"
The sudden flurry of blows from Oskar send the otter stumbling back, trying to parry them all. "Oh, like wha'? Disease an' stink?" He demands, hissing as every step sends a shooting lance of pain from the cut in his side. "An'-" His next words are cut off as his paw catches on a body and he falls flat on his back. The mousemaid has to roll to avoid the otter as he trips over her brother's still form. "You scoundrel!" She sobs after One-Eye. The otter's unfortunate fall, though, is what has the little maid in the right position to avoid One-Eye's dagger... Instead, she yanks it out of the deck. "He was barely out of dibbunhood, you monster!" She shrieks, throwing it back at the rat.
Oskar takes the fall as a chance to act quickly and stabs down at the otter while he is on his back!He keeps his eyes on the otter but he does know where the mousemaid is, just in case it's needed to know.
One-eye is a little surprised the mousemaid was missed, and that she threw the dagger back at him.The dagger sinks deep into his knee as he howls in pain and swings his new blade at the mousemaid .
The otter cannot get his blade up quickly enough, and Oskar's weapon takes him through the chest. He gives a silent gasp, his mouth opening and closing in pained shock before his eyes go glassy and his head lolls to the deck. His final grimace is frozen onto his face in death. Oskar won't have long to rest, though. "Behind ye, ye idiot!" It's Hoofmeat, and she appears at the weasel's back. "Hrrk!" Her cutlass protrudes through the middle of a squirrel, his own sword raised behind Oskar. "Ye cin have th'next one." She winks before re-joining the fray. There are plenty of foes to pick from - though their numbers are dwindling. A hedgehog rushes the deck, trying to make it to the door below, another squirrel stands on the rigging, firing arrows into the fray below, and a black-furred mouse yanks his small hand-axe from the face of one of the pirate's crewmates.
One-Eye's mousemaid has gotten lucky so far, but her combat training is limited - there is so much going on, so much to be wary of. She pulls the sword from a dead beast's belt, but isn't fast enough to parry One-Eye's attack. He stabs her through the shoulder, and she screams in rage and pain, weakly swinging her own weapon back at him.
Oskar nods his thanks for the save and scans the ship.A mouse gets brave and rushes him, and loses thier head as he chuckles."Not many woodlanders left now seems."
One-eye frowns "Oh your in pain, let me help!" His idea of help is to go for a fatal stab at the mousemaid and one she surely won't block very well.He grins "Are more...below deck?"Likely ones that can't fight.
It does help, in a way - the mouse certainly isn't in pain anymore. Choking and bloody, she collapses to the side, a shaking paw reaching for her brother's in her final act. He was her brother - he was just her baby brother...
The woodlanders are certainly thinning, but there are still several left: a hedgehog, a squirrel, and a mouse are the most notable fighters that remain. The rest are engaged with the pirates, or lie dying, or - a dagger suddenly jabs at Oskar's back, coming from over the railing of the ship! It's the vole - the one that fell into the water when the two ships collided.
Oskar saw some movement out of the corner of his eye and just barely moved out of the way to avoid a deadly wound,He narrows his eyes and angles and slices at the vole, maybe chop off a paw at least, or if luckly slice open the vole chest or throat.
One-eye grins as he and a couple others go to get the hedgehog that is going to get below deck,He has a blade as he tries to sneak up behund the hedgehog, while another fights him in the front, and stab the hedgehog in the back!
The vole doesn't have a great defensive position - her entire attack depended on surprise, and when that is lost. "Hrrk!" She grabs at her throat as blood spurts around her paw... The vole tumbles back, and a bloom of red radiates slowly into the frothing sea below. One-Eye, on the other hand, may find some complications come with stabbing a hedgehog in the back - their backs stab back! Alerted to the attackers behind him, the hedgepig yelps in fear and presses his back to the door behind him. "G-Go away!" He chokes out, holding a dagger at them, shaking.
Oskar grins as he looks to see whom else to fight and sees the squirrel not too far off"I say one of us take him down and another the mouse"
One eye jumps back some quills in his snout now, but then the hedgehogs back is to the door as he grins, "Ya could always move and let us inside like a nice beast...maybe boss will let us have...one slave"
"Sounds good!" Another pirate, a ferret, grins at Oskar's suggestion. She charges after the mouse, leaving the squirrel to Oskar. The hedgehod shakes... And then nods. "P-Promise you won't hurt me. I'll do anythin', I will! I d-don't want t'die! I... I'm jus' th'cook, I can cook! I can b-bake ye anything!" He steps away, allowing access to the hold below as Oskar and the other pirates do away with the last of the merchant vessel's crew. The ship itself sits lower in the water than it had upon approach, crippled by the Saltlick's battering ram.
Oskar has his blade and heads to the squirrel to fight him, the squirrel is likely injuried some, well its about to be more injuried and likely Oskar is not the only one going to fnish off the squiirel.
One-eye grins and he makes a quick slice at the hedgehog's leg, make it so he won't move.He limps a little as there is a dagger in his knee after all, he never did yank it out and he is a little more relaxed"Will have to see if de boss wants a slave to cook or not"
The squirrel /is/ injured, but she has climbed the mast and owns the high ground, for now. She isn't high up, maybe a quarter of a way, and she clings to the rigging with her feet as she fires off arrows into the pirates below... But she only has one left. She draws back, aiming it at Oskar, and lets it fly. As One-Eye slices his leg, the hedgehog screams in pain, tears streaking down his face. "I d-did as you asked!" He sobs, clutching the wound and trying to roll away from the pirates. "P-Please! P-P-Please!"
Oskar has his eyes on the squirrel and so saw the arrow and was able to sidestep fairly easyly as he glares up at the squirrel,"She can't stay up thar forever I think, gonna come down..or die up thar"
Lothar chuckles, he leaves the hedgehog alone and goes to open the cargo to see what there is to find...more woodlanders to kill or maybe some good supplies.
One-eye chuckles, he leaves the hedgehog alone and goes to open the cargo to see what there is to find...more woodlanders to kill or maybe some good supplies.
The squirrel, her arrows depleted, takes a deep breath... If this is how she is to die, then this is how she is to die. She looks around the deck - her crew dead or dying... Their captain - he was one of the first to go, lying at the helm... No. /No/ this isn't how she is to die! Swallowing her fear, the squirrelmaid glares down at Oskar. "May your journey to the Dark Forest be full of screams and agony" - and she jumps. Grasping ahold of a rope, she is able to swing clear of the railing - and let go. A distant splash sounds her descent into the sea below, and she does not resurface.
One-Eye and the remaining crew find a much more welcome sight in the hold belowdeck. It is packed with goods - spices, fabrics, preserved foods... But there is money, too. Gold and silver and fine silks... This ship was made to carry valuables, and it is stocked to the gills. Hoofmeat, her clothes and cutlass soaked in the woodlander's blood, joins them below and throws back her head with a shout of laughter at the sight. "We'll 'ave Queen Tensil's share, aye, but thar's enough here t'keep /us/ fat an' happy fer seasons, mateys!" She laughs again and claps a beast on the back. "Let's start gettin' it all hauled over. Get to yer feet, ya liverspots!"
Oskar watches the squirrel and chuckles when she is not resurfaceing and goes to jion the others, but he does stop to look at the hedgehog and asks "What about the pin cusion?"
One eye limps down the steps and grins "This is all good, good to share and have..wonder whom this was ta go to...oh well our's now"
"We cin make land an' enjoy our spoils, first chance we get, laddies!" The Captain declares, overjoyed at their luck. "An' th'Queen will reward us greatly for th'spoils we have t'bring back to her. Get it all loaded over." As the pirates leap to her bidding, totting crates and barrels and nets packed full of stolen goods over to the Saltlick, she returns topside. Back on deck, Captain Hoofmeat discerns the hedgehog. "We don't need any more slaves." She decides, and the woodlander's cries of dismay are cut short. The Saltlick will be a merry vessel tonight; music, drinking, and celebration will clog likely carry the victorious scallawags into the next morning.
Hours later, long after the ripples of carnage have stilled and more sinister monsters have cleaned off whatever was left behind to bleed... A canoe rights itself. The lifeboat had fallen loose in the first crash of the Saltlick's naval ram, but it had not drifted far. A drenched squirrel now captains it. There isn't an oar, but she plucks a soggy length of driftwood from her old ship's wreckage, and without another word, begins to paddle.
OH SORRY yes 8 PM EST, that is 6PM my time. I normally do times in EST, sorry about that.
8 PM EST.
just a reminder for those of you who have told me you want to be pirates!
Tuesday (April 9th at 8 PM EST) will be the pirate event. It will take place on the Nullnombre, just page me and I will summon you onto the ship. If you just want to spoof, that is great, if you want to make a pirate character, that is great too!
Edit: Apologies for time confusion. I have moved into a new timezone and get mixed up sometimes with reporting things in EST vs. my new timezone.
Yeah, Join the Long Patrol...
Ft. Lothar, Monty, Adrian, and Jinora as GM
Near Aclidia:
The city is close to the shore, but not connected to the sea directly; from the docks to the city runs a dirt road in need of some work, and while it isn't a particularly treacherous path, the opportunity for danger always exists. "All we's sayin', is hand over th'barrels an' nobeast gets hurt, a-ight?" Today, the danger comes in the form of a trio of weasels surrounding a pair of dock workers or sea-beasts, it isn't immediately clear, hauling a ship's load to the city. "This is our livlihood, ye think we haven't dealt with th'likes of ye before?" One of the woodlanders, an otter going gray around the muzzle, demands. To respond, that same weasel smashes the butt of his scimitar across his muzzle. "I didn' say we was gonna ask /twice/, old timer."
Lothar just had to help with unloading the cargo of the ship and he was having a good day, till now as he shakes his head, a paw goes to his short sword "How about ya varments just leave, sides you serious need all this..fer wot?" He stays very alert and has yet to draw his short sword.
Monty had decided to venture away from he and Adrian's campsite to scout the surrounding area. One would have thought it'd likely be safer if the both of them had gone, however Monty was never one for really taking the safe route and being careful. One look at him and one could easily tell this. Besides, Adrian was sleeping, and Monty never liked to wake his friend. Making his way in the direction of the city, the young hare was in good spirits for once...that storm had taken a lot out of he and Adrian, and it had taken him awhile to get himself back to his usual cheery self. He had found a dirt road, and what better way to go then an actual worn-out path? Those were always safe, right? As he trots down the path at a quick pace, the one-and-a-half-eared hare spots the small group of creatures seemingly having a squabble. As he gets nearer, he catches snippets of the conversation...namely, the words of the weasel. Arriving just in time to see the vermin attacking the poor old creature, Monty's eyes narrow and zero in on the weasel. Oooo, did he hate bullies. "Well now...that wasn't very polite," Monty replies, in a cheery tone, as his first move is to kneel down to check on the otter. He glances up at the weasel. "There a problem here, or 'm I gonna have t'bally create one, eh?"
"I think 'e wants a taste, Locksnout!" One of the smaller weasels encourages, bouncing on dirty paws. "Yeah! Show 'im! Give 'im a taste!" The third, his fur a brown so dark it's almost black, cackles. Locksnout, the apparent leader, waggles the tip of his scimitar at Lothar while the otter bends, clutching at his muzzle, still howling in pain. "Ye' step away real easy an' nobeast gets hurt. Well... More hurt." With his grin, it becomes apparent that he is missing most of his teeth. Charming. He turns that grin on Monty, as he approaches, and it falters. "Wha', ye can't handle this yeselves so ye 'ave t'go beggin' patch-rabbits fer 'elp?" Locksnout spits to the side, much to the glee of his two companions - though they have now moved to stand behind their leader, their paws on their own weapons.
Lothar stays beside the otter and now slowly draws his blade and ankles it "I am sick and tired of varments around..your the ones likely bothering dockbeasts arnt ya?" Likely some other dock beasts were robed a couple nights ago.
Monty checks to make sure the otter will be alright. "Hmm. Y'not lookin' too well, mate, mebbe you should take a sit fer a bit n'rest. I'm thinkin' I c'n handle this, y'ol seadog. Go on, then..." He smiles and pats the otter on the shoulder, before reaching into his satchel and removing a clean cloth. Using his canteen to put a little cold water on it, he hands it to the otter. "Things'll be right as rain in a moment an' y'can go on your merry way, sah." The hare speaks to him as if he is an old friend, and it is as if the three vermin aren't currently standing right in their way. Finally, he turns to Locksnout, and takes a brief moment to look the weasel up and down. "Well...whatta we got here, hmm? Looks t'me like someone's tryin' to take somethin' that doesn't belong to them, yah? Now, y'know, where I come from, this behavior's generally frowned upon, y'know. Seein' as you three look like a bunch o'bleedin' idjits, I'm sure ya never heard of the place. Probably can't even pronounce it either, come t'think of it. So, I'll sound it out for ya." Monty grins. "Sal-LAA-man-DAH-stron! Means 'fire mountain', or somethin' like that. Ever heard of the Long Patrol? No? Well, sah...consider this your first introduction to us." With that, Monty steps forward and fires a series of three quick jabs at the lead weasel's jaw, the young hare's speed quite impressive. He winks to the other hare present. "Watch how it's done, sah..." he grins to Lothar with a wink.
"I was battin' vermins 'eads t'gether since afore ye were born!" The otter scoffs, snatching the offered rag roughly away from Monty - but despite his grumbling and posturing, he does take a step back and away, holding the blood-soaked cloth to his face and glaring at the weasels. The weasels, to their credit, do not balk or cower at the name of Salamandastron... Quite the opposite. Locksnout's grin widens. "Yer a long way from 'ome, ickle bunny. Think they'll find yer body out 'ere?" One of his companions nudges him and mutters something, and Locksnout turns to regard his lackey furiously. "Do you /see/ a badger? No! Ain't no badger, ye daft cowar-" and then he is punched in the face. Locksnout goes reeling back into the arms of the dark-furred weasel, who pushes him back forward. "Get'im, boss!" With weapons drawn, all three weasels charge forward.
Lothar frowns, well in his view 3 agaist one is bad odds so he goes forwards to help the young hare, swinging his blade at one of the weasel's arm
Adrian is some ways down the road still, nearer the cave they set up a makeshift camp, and he's loudly muttering and grumbling to no one in particular. "I've tol' 'im not ta bloody well wandah off without me, an' wot does 'e do? First chance 'e gets. Mah Da would skin 'im alive for that..." He shades his eyes with a paw, and peers up the road, spotting figures in the distance. "Oy, great... Probably pirates wi' mah luck... Or bandits... Or... Slavahs... Gah..." The hare quickens his pace.
Monty takes a moment to grin over at the otter, "Well, pardon me for sayin', sah, but these three's heads were still pretty far apart from wot I saw..." He gives the otter a wink again, before turning back to face the three vermin. As Locksnout is pushed back in his direction, Monty takes the chance that the lead vermin is still dazed from his first attack. Winding up, Monty sends a strong right hook with most of his force behind it aimed directly for Locksnout's jaw in an attempt to take him down quickly. Taking a step or two back as the weasel's two companions draw their weapons and charge, Monty grabs the sling carried on his belt, slipping a stone into the pouch before whirling it above his head...he uses it to swing at the other two weasels, aiming hard shots at their muzzles. Noting Lothar hopping into the fray with his own weapon, the young Patroller gives him a grin. "Ey, thanks a bunch, wot. Always could use th'help of a fellow Longears, y'know. Wot with all these vermin millin' about the place n'such!" He does not yet see Adrian approaching from the distance.
The otter mutters something under his breath, but doesn't interject further. Meanwhile, Monty and Lothar's onslaught of the vermin is met with equally violent force. Locksnout, now that he is aware an attack is coming, isn't so easily taken by another, but he is used to sloppy street fights and weaponry - Long Patrol boxing is foreign to him. He stumbles back, clutching at a massive welt on his arm where the sling stone struck him, yowling like a wounded kitten. His companions rush forward, Muckfur leaps for Lothar while the smaller one, Yurrick, swipes his sword at Monty. Backed away from the fight, Locksnout stops his wailing long enough to shout: "hoi, there's another!", having spied Adrian approaching.
Adrian's long ears catch that shout, and by now he's also close enough to pick out his friend. Somehow he's not surprised. Monty seems to find some vermin to fight everywhere he goes. He draws his rapier and rushes forward to join the fray.
Lothar manages to avoid any major wounds, his sleeve is sliced but luckly he doesn't get a deep gash on his arm as he did jump back in time to avoid serious injury.A small line of blood does show up, he blocks another swing and angles his blade to swing at a weasel again
Monty whirls his sling and lets the stone fly at Locksnout, since he is backed away. "Geez, stop yer yowlin', ya grubfaced vermin, I'm sure your mother c'n hear ya all th'way in th'hole in th'ground y'probably live in!" Slipping the sling back onto his belt, Monty draws the short sword sheathed there as well in one quick motion...one couldn't say the hare hadn't been practicing in all that time he'd spent decomissioned from the Patrol. His sword clangs against Yurrick's, and Monty pushes the vermin's blade up and away from himself, at the same time aiming a swift kick with a strong footpaw right at his opponent's midsection. Hearing Locksnout's shout, Monty's expression lights up with a grin. He doesn't even need to look to know that Adrian had decided to finally awaken to join him. "Adj! Well, look who finally stopped sawin' logs an' decided t'join me for a nice little walk! Beautiful day for it, aye?" The young hare laughs, obviously in his element after such a long time. "Was jus' showin' these fine gentlefurs the finer points of good ol' Long Patrol fightin' techniques, wot!"
These are simple thugs - they have made their living off of intimidation and picking the right targets... They never meant to go up against trained fighters. Muckfur backs away from Lothar, trying to bat the hare's weapon away - but there's blood visible on his arm. Yurrick fares worse; he is almost immediately overpowered by the ruthless efficienty of a trained fighter. "I yield!" He chokes from the ground, curled fetal where he clutches his stomach, the wind forced out of him from Monty's kick to the mid-section. Locksnout, though, is as stupid as he is cruel, and charges Adrian with a bloodthirsty shout. "We'll take th'barrels /an/ those ears as a tophy!" He promises, swinging his sword at him.
Adrian is hardly impressed by Locksnout's words, the lumbering brute literally proving no match for actual military training. "Mah ears? Ya hear tha'? Don't make me laugh." He raises his blade, deflecting his opponent's swinging sword, finding it pathetically easy. "Hellsteeth, can't ya at least learn 'ow ta wield a weapon propahly, ya idiot?" He says it as casually as you please, even while winding up to give the vermin a roundhouse kick to the stomach. Apr 3, 2019 at 2:01 a.m.
Lothar arches an eyebrow at the weasel like...really, he just grips the blade tighter and then goes to back up and do a sort of sweep the legs move to knock the weasel off his footpaws and onto the ground. He looks at the other weasels and to Adrian to see what happens,but also stays alert to any sounds around him."Long....Patrol?" Its not clear if he is surprised or maybe unsure of who the Long Patrol is.
Monty takes the opportunity to kick Yurrick's sword out of his reach, extremely tempted to strike the weasel with another blow...although his honor system seems to interfere with this, as his opponent has yielded. He glowers down at Yurrick...despite the hare's small size, he can make himself look quite intimidating when he wants, due to his missing ear and the various scars peppering his features. Oh, and also that crazy look within his eyes, which, despite everything else, still remains. "Let that be a lesson to ya, mate. Don't go pickin' fights with goodbeasts just tryin' to make a livin' an' goin' about their day. Cause y'never know who's gonna show up to defend em. Find yerself a new hobby. Maybe learn how t'crochet or something. It's a lot less violent." Monty winks to the downed weasel, before he turns to observe Adrian's tussle with Locksnout. "Well, it's one or the other, y'can't have BOTH, mate! Now that's just bein' greedy, that is!" Monty calls over. "C'mon, Adj, give em the good ol' blood n'vinegar! Show em how we do things back at the Mountain!" Monty hops from paw to paw, swinging at the air with his paws as he watches his friend fight, but ready to hop in if need be. He hears Lothar's question, and he nods to the fellow hare. "Aye, Long Patrol..." he nods. "Y'never seen such a fine fightin' force in all your days, sah. Glad we could give ya just a sample here today..."
To be frank, the weasels are no match for the trio of hares. Adrian dispatches Locksnout with hardly any effort, Yurrick remains curled on the ground, and as Muckfur goes to give a panicked look to his companions, he suddenly finds his own paws swept out from underneath him. "Ye'll pay fer this!" Locksnout promises, even as the three of them are scrambling upright and away, nursing their wounds. "Ye ain't seen th'last of us!" He promises once more, and then... They are gone.
Adrian was totally going to beat up Locksnout a bit with the flat of his blade, but the weasel are making a carefully calculated retreat (translation: Running like babies), so he doesn't get the opportunity. "Not a single drop of blood shed. Well, excepting that otter, there. This 'as ta be a bloody new record..." He sheathes his rapier. "Well... That was fun..."
Lothar looks over at the otter and back to the two long patrol hares as he cleans his short sword and puts it back at his side and walks over studing them and offcers a paw "Lothar Kane Oates....so wot is this..Long Patrol anyways? It seems...intresting"
Monty watches the three vermin flee with a glint in his eye. Resheathing his blade, the young hare dusts off his paws. "Hmm. Got a weird feeling we'll be seein' them again some time real soon, sah. Better sleep with our eyes open tonight." He glances over towards the creatures who were first accosted when he had arrived, and he takes a moment to make sure things are good with them before they head on their way. Satisfied with this, Monty rejoins Adrian and Lothar. "Glad you could join me, Adj..." Monty teases, giving his friend a nudge. "Sorry I left ya, but I was gettin' antsy and I wanted to check out the area. You looked like you needed th'rest so I left ya be." He shrugs. As Lothar offers his paw, Monty shakes it firmly. He may be small, but his grip is rather strong. "Montgomery Alexander Reginald William Baxter Fleetpaw III of the Long Patrol at your service, sah. Oh, er...Monty, for short. Will save ya a lot of breath." The hare grins. "I'll let Adj introduce himself."
Adrian shakes Lothar's paw after his friend. "Adrian Hornswoggle Swiftbuck the Third, sah. Corporal of the Long Patrol. Pleasure ta meetcha." He smiles, then side-eyes at Monty. "Yah, well... Don't go so fah th' next time, huh?" He shakes his head. "So, ah... Lothar... I take it yahr not from around 'ere..."
Lothar shakes his head after he gets the names of the other hares "No...sur...from de sea...well use to work on a boat,then came ashore and got odd jobs...parents live on an island..."He frowns "Still storm hit and destoyed the small village, those that surrived left went thar seprate ways. And not heard of the Long Patrol before but I am intrested"He gives a smile "So can a hare be too old ta join your group? Seems I could be useful and....well got no where else ta go, no home...or family now and carry very little with me. My sword, my coins, clothing on me back"
Monty gives Adrian a salute at his words. "Aye, sah, will try to remember that next time." He winks to his friend. Turning to Lothar, Monty grins. "Never heard of the Long Patrol an' you're a hare. Huh. That's odd. Well, sah, why don't ya come with us, an' we'll give ya a bally bit of a rundown on who we are, an' what we do. As a matter of fact, findin' new faces is th'reason we're all the bloody way out here, so ya just may be in luck!" Monty claps Lothar on the shoulder. "We're camped in a cave just up the road thataways," he nods his head in that direction. He glances to Adrian, raising an eyebrow. "You good with that, Corporal, sah?"
Adrian huffs. "Egads, mate, wi' all this sah stuff ya make me sound like yahr Da." He laughs. "Anyway, this sounds like a plan, come along... I'll, ah... Warn ya, though... We're not 'eadin' directly back to th' Mountain anytime soon, wot. In fact, we're goin' furthah south, on ta Southswahd an' then even furthah south th'n that..."
Lothar arches an eyebrow "Cave?" But he will follow them as it seems the otter gets some help after all as a couple of his otter friends show up, well so much for this job, but maybe he should just stay a new course in life, yeah jion the Long Patrol.He follows the two hares to where ever they are heading next.
Interested in making a new recruit for the Long Patrol? Now is your chance!
Want to roleplay your new hare a little bit before they meet up with Adrian and Monty? Let me know! I will run some set-up scenes for you before that fateful moment ![]()
If you are interested in playing a pirate!
This TP will be VILLAIN BASED for the most part! They will eventually make landfall and, at that point, it will become a TP that involves the Long Patrol and Western Shore, but for a good while this is something that is meant to generate unrest and roleplay in the background. While that is happening, there will roleplay for the pirates themselves!
This TP will involve several pirate ships and locations, but for the ease of coding, I have created a single ship that will act as a a spoof vessel for all of them. If you are interested in creating a pirate character or in spoofing others, please let me know and I'll get you the jump code for the Nullnombre! It will be the location of most of the roleplay until the pirates make landfall.
Update: a cutscene has been posted to the log page.
The peaceful beasts of Graytooth Island came under the iron claw of the pirate captain Harla and her ship, the Broken Cutlass. Those that survived the attack on their island have been taken into custody by the pirates, and little hope exists for them - another island now flies the flag of Queen Tensil, and her reign creeps ever Westward...
The Broken Cutlass
Setting: Graytooth Island
Graytooth Island relies entirely on its ports for its livelihood. The beasts that live there are descended from a long line of seafarers, and while some of them have carved a living into the harsh, island soil, it is rare for them to last long without shipments and trade.
So, the blockade has proven a grave issue.
The Broken Cutlass stalked the waters surrounding Graytooth Island like a wildcat toying with a mouse - the ship hadn't made land since its arrival some weeks back, but it had also prevented any other ships from arriving or leaving. The woodlanders of Graytooth had watched their friends and family's ships make returns, only to be assaulted and sunk without so much as a warning, their cargos looted and surviving crew dragged aboard the pirate vessel and out of sight. Sure, they were used to pirates here, but none with the patience and longevity of this ship.
And never one that flew two flags...
Aboard the Broken Cutlass, Captain Harla lounged in a hammock swinging lazily above the main deck. Her crew has been growing restless these weeks with only the occasional merchant vessel or escape attempt to keep it busy - she could see the bloodlust and wild energy barely contained beneath the surface... It brought a cruel smile to her face.
"Mates!" She had shouted, suddenly, dropping from her place in her hammock. "I think we've squandered abou' long enough, eh? Are ye gettin' bored?" A mighty cheer arose from the deck and the albino ferret turned pink eyes onto the setting sun with a wicked grin. "As soon as th'sun goes t'rest, we make land. Prepare fer a fight, ya scallawags!"
In a cage on deck, a large seagull screeched.
---
The situation had been growing more desperate for the island beasts. With all trade cut off, they had banded together to make sure that the rations that they had hoarded could last them until help came - surely, their partners to the East would miss inquire into missing shipments. Surely, a passing ship would notice their dire straits.
Surely…
The little vole, Bleachpaw, lay in his bed with a straw-stuffed mouse clutched in his paws. He was hungry, but mum and pa had told him that he needed his rest tonight; they would be making an escape tomorrow, and it was to be a grand adventure! They were going to get into a tiny boat and paddle as quietly as they could away from the island, where the ship wouldn’t be able to see them. He would need all of his strength so that he could be brave and help his parents paddle the boat. He would need all of his wits so that he could keep a lookout on their boat, and he would need all of his bravery so that he could be as quiet as possible while they were making their escape.
They would find a new home! One that was covered in trees. Or, they would find beasts to help them get this home back.
That was what mum had said, and Bleachpaw gave a smile as he rolled over, hugging his toy mouse tighter to his chest.
--
The canoes drew themselves into the island’s embrace like shadows, silent and dark. Their oars making no noise as they drifted into the small landing point on the island’s backside; and the pirates knew better than to speak and blow the element of surprise. Their ship was kept, well-lit and partied by a raucous group on deck, in full view of the harbor, letting the islanders rest easy knowing that their enemy was otherwise engaged.
All the while, they slipped amongst them.
Hardly anybeast was out at this hour, but as the landing crew swept into the village, they found a hedgehog maid dragging a heavy wash basin outside a tavern. There were the sounds of downhearted conversation drifting under the door with the light, and the hedgehog grumbled to herself as she threw out the water.
“Excuse me, marm.” Harla greeted her, flicking back her hood with a wicked grin.
“Yes’m, how cin I be-” Her voice died with a sudden, horrified shriek- but it was cut short. Captain stepped over the maid’s body, wiping her blade with a bored expression.
“Mates… ‘Ave yer fun.”
And then the screaming began in earnest.
The night passed in terror and flame - anything that the pirates didn’t want, they burned out of pure malice. Any islanders that weren’t killed in the attack, were lashed together and led to the harbor, and their new lives as slaves.
The sun was hauling itself back into the sky, kissing the sea and Graytooth island with an orange-dipped muzzle. Captain Harla sat back, heavily, in a beautifully crafted rocking chair. She was inside the tavern, where the dead barmaid still lay outside, revelling in the comforts and spoils of land, basking in the morning light as it spilled through the windows.
“Send word t’our Queen.” She ordered, stretching her arms over her head with a satisfied groan. “We’ll rest ‘ere until th’gull returns wi’ her praises - enjoy yerselves, mateys!”
Nodding, grinning with a muzzle full of rotten teeth, her steersrat rushed back into the streets to release their gull with their captain’s message. The village lay in ruin and as he ran, his boots crushed the remnants of the islander’s lives into the dirt: a plate, a painting, and a small, toy mouse stuffed with straw... He passed by the charred, still smoking ruins of a once-grand building - likely the village center. Now it was nothing but a twisted skeleton, the perfect base for the island's new flag.
A pair of eyes, one golden and one red, glaring out of a field of black.
Absolutely love this!
I like it! I've been leaning more towards RPG styles like Monster of the Geek with a simple rolling system like this one.
A fleet of bloodthirsty pirates has departed the dangerous harbor of Slag Island. On the open ocean, the Ruddy Bilge and the Rusty Treasure caught sight of a ship on the horizon, and pegged it for easy pickings - but they were proven quite wrong.
Thanks to luck, ingenuity, and the fierceness of those aboard, the Rusty Treasure was unable to capture the ottership Sun Sail, and decided to keep news of its failure from Lieutenant Hooktail aboard the Ruddy Bilge.
But... Will their next target be so lucky?
If you are interested in making a pirate aboard one of the ships and/or playing NPCs in upcoming pirate scenes, please p #mail Lutea. The next several scenes will be for the pirates!
The next event will be Thursday, March 14th at 8:00 PM EST! If we don't have anyone available for piracy that day, it will be written out as a "cut-scene" like the prologue. Happy hunting!
The Rusty Treasure
Ft. Jarvis, Invar, Aqua, Rionach, and Lutea as GM
Setting: The Sun Sail, Open Water
A pair of ships drifted on the horizon, both flying a sinister flag above their own colors. The first ship flew three green scimitars on a yellow field, while the second - the one that passed it - flew a cracked coin over a blue field. On the Ruddy Bilge, Lieutenant Redmud Hooktail laughed as her captain aboard the Rusty Treasure churned the sea in its wake, streaking towards an unassuming ship on the horizon. "We've bigger fish t'flay." Redmud said, grinning to the ferret beside her. "We sail Westward."
Silence at sea is different than it is on land. It is never complete. Never total. There is always some small sound to fill it: the lap of a wave, the whisper of wind, creaking of a sail, or the chatter of some distant gull. But even at sea, there is a heaviness to the quiet before a battle; even the waves, even the wind, and even the gulls seem muted. But, gradually, it breaks. A call, snatched by the wind; another, dragged closer by it.
The distant shouts and drumming of an enemy ship advancing.
Aboard the Rusty Treasure, spirits are high. Captain Myra Longfang, a nasty searat, throws her head back with a sinister laugh. She wears a skirt of eel leather and is riddled with weaponry. "Mateys!" She shouts, taking her place atop a barrel on the high deck. "Ye see tha'?" She juts a claw towards the ship on the horizon, naught but a speck growing larger. "Thar's yer dinner. Thar's yer spoils. Thar's th'blood ye'll be spillin' tahday!" She stomps her boot rhythmically against the barrel, a slow beat that slowly builds until the crew has joined, and soon the entire ship echoes with the chorus of bloodthirsty voices, boots banging against the wood of the ship in their greed and glee.
The silence aboard the Sun Sail lingers longer than it does on the horizon. "You have faced demons." Lutea's voice cracks through the air like a whip, snapping a pair of panicking beasts to a standstill. She has left the crow's nest and now hangs above the ship's deck, one paw through the rigging and the other, the one clutching her staff, hanging free at her side. "An' not jus' those whats in th'stories. Ye aren't wee dibbuns, leapin' at shadow - no. Ye've faced 'em! Demons what was made'a flesh, and teeth, and claws, and /ice/. They clasped ye in chains -" Narrowing her eyes, the fierce, tattooed otter bares her teeth. "/AN' YE TORE THEM OFF!" With one strong, hard motion, she thrusts her staff into the air. "Corsairs are nothing to those that've slayed demons. Cut every rope they loose! Keep 'em from boardin', but if they do - make sure they know who sent 'em to th'Dark Forest!"
The otter drops to the deck and grabs ahold of the carpenterbeast, Rionach. "Ye - do what ye cin do t'that ship afore it gets too close. We're otters - this is /our/ turf. Where's our badger, eh?" Rionach nods and cups her paws around her muzzle, scurrying off. "Strong swimmers - if ye dinnae want to fight, come with me!"
Jarvis nods, he is gonna stay on deck and fight if needed, fighting was teh only reason he surrived what he did, the only reason he got out of that northalnds...hell, like he did. He takes a deep breath and snorts, he is ready to defend this boat and his friends.
Invar has his serious face on. The flat scowl of determination to fight another day "I'm right here" he shouts back as he's awkwardly getting through a trapdoor on to the deck he had briefly disappeared in to the ship but it was only to squeeze through the doors to his stuff and come back with his big sledgehammer/axe weapon "Y'don't think I'm missin' this do ye?"
Aqua frowns as she is unsure of weather to stay on deck or not, a couple otters who are not very good fighters or just too much shock of seeing villians aain decide to quickly go below deck to, well hide.
Several otters join Rionach at the railing, armed with ropes, hooks, and grim expressions. The carpenter gives a nod and dives overboard, her crew in her wake. The ship in the distance continues to grow closer with worrying speed, its sails fat with a helpful wind. Of course, that wind also continues to urge the Sun Sail further away, but the approaching vessel is made for speed and movement. It was built for the chase. As Invar makes his way onto the deck, Lutea throws her head back in a laugh, one paw patting her whale-tooth dagger. "Pirates'a fair bit more killable 'an a storm, m'friend! Their like t'wet their salty selves when 'ey see we've a badger with us." She taps her nose; as with the storm, the Taggerung wears a wide, disconcerting grin. This has always been her life - there's a joy in chaotic familiarity.
Archers are lining the railings, nervously stringing bows and double checking their quivers. Underwater, Rionach and several others are streaking towards the offending vessel, and on deck everybeast prepares for battle. Those weary few that hide below deck are not given grief for it, though there are several snarls muttered between the otters that remain.
Jarvis keeps an eye on the ship, if it's seen well enough and just checks on a couple daggers he has with him and looks up making sure he is ready, he isn't joining the group that will be under water, he is staying on the ship.
Invar huffs a brief note of relief when he's back on to the open space of the deck and smooths down his tunic as he stands "I'll take pirates over lightning any day!" he says as he hauls the great big hammer axe on to his shoulder and takes his place by the railing "Stand tall, look big an' scary, I know the drill. Bit a luck they might decide we're not worth the fight" first impressions matter and he make no attempt to hide from the pirates, hoping a badger might at least give a few second thoughts.
Aqua quickly gets any healing supplies she may need, she isnt a fighter, she was keep alive during slavery for the simple fact, she was a healer.She learned a litle on how to use a sling and she gets that out with her pouch of smooth rocks as well.
The pirates are about to discover that a ship full of otters is more at home on the sea than they could ever hope to be - even raised from salt and brine, as the crew of the Rusty Treausre has been. Captain Longfang stands ready at the prow, her cutlass over her head. "Archers!" She hollers, her eyes narrowing at the show of force on the deck of the other ship. "Curse thar bones t'barnacles." She swears, but still gives the order for the archers to let loose. There will be no such luck of a peaceful resolution this time.
At the same time as Longfang, Lutea gives the archers command - arrows from both ships cascade over one another, burying themselves into wood, snipping through sails, and streaking into the ocean in explosions of tiny bubbles. "Don' give 'em room t'breathe!" The otter yells, ducking as arrows pepper their own deck.
As the ship nears even closer, eight grappling hooks come soaring from the Treasure and hook onto the railing of the Sun Sail. Already, Aqua has something to do as a male otter cries out, his paw clasping an arrow protruding from his shoulder.
Jarvis narrows his eyes, he goes to get one of those grabbling hooks off the railing as one of those 8 didn't hook on as well and so he makes it at least one less hook to horry about, but of course there is 7 others to worry on, "We need ta cut these and get them off!!" He says as he goes to slice threw a 2nd rope that has a grabbling hook on it.
"No such luck!" Invar growls as the arrows start flying and he turns his back to it, ducking his head down to protect it. Unfortunately he's quite a large target with little cover but only growls slightly for the arrow in his back. He has thick skin and chain mail, he'll be fine. He drops his weapon as the grappling hooks start latching on and grabs the nearest one. He slices straight through the rope with a claw and then forcefully yanks on the rope, hoping to take whoever's holding the other end overboard already.
Aqua quickly tends to her fellow ottter's paw "Ok..hold still let's see wot we can do about that arrow"Ok this will be tricky since it's in a paw and they likely want to still be able to use thier paw. She frowns "This is..gonna hurt, a lot but it needs out"She just has to do it carefully and have a folded cloth ready to press on the wound to stop any bleeding, she pays carefull attention to her work and hopes others pay attention to whats going on around them.Luckly an otter does stay beside her in case pirates get on board.
As Jarvis slices the first rope, there is a scream as a ferret goes falling into the ocean, having only made it halfway across the span of the two ships. Another shout as a rat plummets into the waves from Invar's doing - otters rush to the railings, slicing at the ropes, but more hooks come. They have to duck arrows, and it doesn't take long for the pirates to start breaking through. A pair of sea rats rush Jarvis, armed with cutlasses as a ferret rushes Invar. Lutea's staff thwacks a stoat right over the railing.
The otter with the arrow in his shoulder yelps as Aqua tends to him, gritting his teeth. "Gentle, lass!" He chides, moaning in pain as she removes the arrows and sets to stopping the bleeding. There is another wounded otter near the railings, where a boarding pirate slashed him in the back with her short sword.
Jarvis sidesteps and goes to throw one dagger at an on coming rat, the other rat he goes to try and trip them.He is fairly good at avoiding being sliced at when he is in fighting mode. He keeps his balance, almost falling once but manages to not fall .
Invar can't dodge arrows, there's no hiding for him so he works through them. Someone likes him as an easy target so he's been shot a couple more times but it's not slowing him down as he keep cutting ropes and sending them back. The moment they're boarded though his attention shifts as he sees the ferret coming. With his foot he flicks the handle of his hammer up to his paw, hauls it up and goes to swing it full force at the ferret with a giant roar.
Aqua nods as she is as gentle as she can be getting an arrow out of someone and then quickly holding pressure to the wound once done.A quick look at the arrow for any odd coloring and she looks up briefly at the fighting and frowns, she quickly goes back to tending to healing needs and tries tto not worry that this could be a day she is a slave again, she hopes that these vermin just go away and leave them alone.
"Grk!" That's the sound of Jarvis' dagger taking the first rat through the neck. He collapses, gurgling and clutching at the weapon that protrudes from the soft flesh at his throat - but the second is quicker. Watching his fellow go down, the searat narrows his eyes and dances out of Jarvis' reach, swinging his cutlass low as he does so!
The ferret rushing Invar realizes that she is in over her head quite quickly. "Help me with th'badger!" She shouts, her voice tight with anxiety. She scrambles backwards, but she underestimates Invar's reach and with a sickening CRRRRRUNCH her toso collapses and she's sent soaring aside. Three more seabeasts rush the badger now, shouting, in a hope to overwhelm him. Aboard the Rusty Treasure, Myra Longfang narrows her yellow eyes, gripping her cutlass a little tighter. "Take th'ship ya rump scum! What's takin' so long?" She shouts, safe aboard her own ship, blissfully unaware of the otters that are hard at work beneath the water.
Beasts on both sides are going down - some dead, others wounded, but everyone plunged into the chaos of tight-quarters combat. Lutea, her back to the railing, twirls her staff above her head and uses its momentum to crack the skull of approaching sea rat, her dagger moving to parry a blow from the side; but she bleeds from a slice at her shoulder and another near her hip, her breathing labored. Otters and pirates continue to clash, battering at each other blow for blow.
Jarvis tenses up as the cutlass sinks into his upper leg, he gives some unotter like snarl and stabs at the rat's chest with his 2nd dagger as his leg bleeds now, but he keeps fighting and keeps his balance.The wound is not as deep as it could be but it will need stitches when this is over.
Invar calmly grabs an otter hurt by the railing and sends him skidding across the deck towards the door in to the ship, both to get him out the way while he faces the three vermin and so he's easier to grab and help. The roar was for show to put a bit of fear of death in to those vermin, so is the toothy grin he gives the trio before he charges forward to join them. He raises the handle of his weapon to block a sword, grabs for the one who swung it, goes to batter him in to his friends and then with a little spring to get the distance needed send him flying back towards the archers on the pirate ship because "I am tired of bein' shot at!"
Aqua doesn't see Jarvis hurt, she is tending to another otter with an injury and frowns as she is unable to help an otter that got an arrow to the chest. She gasps as a rat almost stabs down at her and she manages somehow to kick them out of teh way and the rat ends up going over board into the sea. She goes back to tending to any wounded, mainly ones hurt worse as another otter cones up from below deck, luckly they too know healing and helps tend to the injuried as well.
Brought too close by his attack on Jarvis, the searat doesn't have much time to rejoice in landing a hit - the dagger sinks into his chest. There is a moment of dull-eyed shock before the rat collapses to the ground in a useless heap. Already, another pirate is running to take his place: a ferret armed with a pike. Invar's fight turns bloody and violent quickly - the sword SHINKS as it is deflected by the badger's handle, and then the vermin lets out a pained, terrified cry as he is grabbed and thrust aside. The number of beasts that need healing are growing - it is unlikely that anybeast will escape this battle entirely unscathed... But...
"Why th'/devil/ are ye turnin' this ship?!" Captain Myra Longfang demands, rounding on her steersbeast. The ferret, wideeyed, groans against the tiller, shouting for help. "T'ain't me, Cap!" He pants as, gradually at first but with increasing momentum, the Rusty Treasure begins to spin. Its nose slowly pointing away from the Sun Sail.
"They're retreating!" An otter cries out with a joyful whoop, as several dumbstruck pirates come to the same realization. It won't take long for the ship to be too far away for them to make it back, and several try to scramble back across the ropes. Many are still on the ropes when the momentum of the Rust Treasure tilting away rips the hooks away from the railings (Taking some railing with it), others are left on the ship, blindly trying to fight for their lives. Still others jump overboard - only to be yanked underwater by strong, lupine paws.
Rionach and the other otters of the underwater group surface with rueful grins - the rudder of the Rusty Treasure has been lashed into place and damaged, forcing them into a perpetual turn away from the Sun Sail.
Jarvis frowns and looks around and borrows a cutlass from a fallen pirate and goes to block and stab at the oncoming pirate coming at him, all the while fighting to stay awake. He snorts and kicks over a barrel of apples in hopes of triping a couple nearby vermin to go over the railing, not like the barrel is very full, maybe 1/8 full. He pants and looks around as he sees the pirate ship leaveing.
Invar drops his hammer axe on one of the remaining vermin trio before they can get up again. If that alone doesn't kill them they'll probably have a struggle to get the really heavy weapon off of them while grabs the other one by the shoulder, hit them head first in to the mast and then toss them over board. From there he's on a war path across the deck, clawing down ropes when he comes to them, breaking vermin, drop kicking them over the railing if they don't jump first before he gets to them.
Aqua finishes tending to another wounded otter and looks around. She stands and loads a stone and lets it fly at a rat thats too close to her, and then looks to see whom else needs a healer.
Invar is a one-beast batallion, and the pirates are ground to dust beneath his paws. Jarvis fairs well, too, despite his injuries - his foe stumbles on the apples and falls onto the otter's borrowed weapon - they are realizing that they have lost. One remaining alive drops to his knees in front of the tattoed Taggerung, his paws clasped in front of him. "Take me priso'er! I surrender!" He pleads to Lutea. She stares down at him for a long moment before grabbing him by the scruff of the neck and throwing him overboard. "We don' 'ave th'rations fer prisoners." The otter growls over the sound of a distant 'splash'.
The deck is eerily quiet after that, broken by the splashes of pirates trying to chase down their spinning ship, scraping of the carpenter and her team climbing the rigging to rejoin their brethren on the deck, and the moan of injured beasts. It will be a sleepless night for Aqua, no doubt. "We've slayed demons!" Lutea screams back at the Rusty Treasure as the Sun Sail streaks away from it to safety. "YER NOTHIN'!"
Aboard the Rusty Treasure, Captain Longfang fumes and swears, kicking beasts aside and throwing anything that comes within reach. "Sh-Should I send word t'lieutenant Hooktail, Cap?" Her first mate asks her. "Are ye daft? No, nobeast hears of this, ya hear? Nobeast!" It will take them the better part of the day and night to undo the damage done to their rudder, and the Sun Sail will be long gone by then - flying free and flying home.
Jarvis pants as he drops to his knees and a small smile forms "Ya....we won..stupid..vermin...."He will then pass out, luckly the other healer on board will tend to them and leave Aqua to tend to some others.Thought the 2nd healer will also help best they can, but after tending to Jarvis the healer will need to help an otter with a broken arm, and one with a missing tip of thier rutter.
On Saturday, March 16th at 1:00 PM EST the Camp Willow otters and their allies will be returning home to Camp Willow! It's a long-awaited home coming and bittersweet reunion that is sure to breathe some life back into a community ravaged by violence and loss.
Location:Camp Willow
Date:Saturday, March 16th
Time: 1300 EST
Keep it real,
Lutea